Wednesday, February 24, 2016

Rigid Body Constraints

                      

The Rigid Body Constraints project in Software Technology at Full Sail University consists of applying a constraint of any kind to geometry in Houdini and having it interact with other geometry, in this case, a sphere. I chose to use a hinge constraint that acts as a door hinge that is opened by the sphere rolling down a ramp and hitting some dominoes. 

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